Every level reshuffles into something new
Pyramids, fortresses, hourglasses — and the bricks fight back with steel plating and a ball that only gets faster. Rack up power-ups on the clock, split your ball into three, and watch the sky crack open when a golden dragon or a storm-blue falcon tears through ten bricks at once.
Endless, always different
Levels reshuffle into a new wall every time. Random Levels mode deals a fresh pattern on every clear.
Full 3D neon arcade
Built in SceneKit and lit like a late-night boardwalk, running smoothly on iPhone and iPad.
One thumb, no tutorial
Slide to steer the paddle. No buttons, no menus to learn, no onboarding to sit through.
Dragons and falcons
Power-ups drop on the clock, including strikes that tear through whole rows in fire and fireworks.
Game Center leaderboards & achievements
Every finished run posts to a global high score board, and five achievements track how far the demolition goes — from clearing Level 5 to a 500,000 point run.
- Demolition Records — the all-time board, ranked on your best single run.
- Five achievements — Ground Broken, Wrecking Crew, Condemned, Six Figures of Rubble, Half a Million Pieces.
- Progress as you play — partial progress is tracked after every run, not only on completion.
- Entirely optional — the game is fully playable signed out, with a local high score.
See it running
Captured on iPhone. The game is landscape-only, on both iPhone and iPad.






No catches
Brick Demolition contains no advertising, no analytics, and no third-party code of any kind. It collects nothing about you.
- No ads, ever — not banners, not interstitials, not rewarded video.
- No data tracking and no analytics SDKs. Nothing about you leaves your device.
- No in-app purchases and no subscriptions.
- No internet required — play on a plane, on the underground, anywhere.
- Pay once, play forever.
Every wall falls.
The only question is how many pieces.